Just a Roll of the Die

Well, we’ve finished up the latest 2 week game stint.  This was a game based in a roll of the die.  A single die, a single roll.  The value it returns determines what’s going to happen, from a task to “pampering” to O’s to edging to setting a window for an O for me.

It’s a weird thing – it’s odd to have zero control and just… toss that old die out there and hope for something good.  In this case, 4.

 

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You just never know what’s sneaking around inside jeans… or any other zipper for that matter. 

I had to get 4 4’s over a 2 week period.  That means every 2 or 3 days, needed to be another 4.  Or, if you roll a 4, you get to roll again, so it would be keen to get more than one in a day.

 

“Really keen” and “reality” don’t jibe of course.  I ended up at 3.  Short of the magical 4.  So here I am, writing this post, adding a picture to it… all as part of my closing task.  There was a surprisingly NOT statistically varied result to the numbers.  The most common number was 6 (pampering) and the least common were 1 and 3.  1 was 10 minutes of edging.  3 was a story post.

So, it continues.  I’ve been given the new rules, the new approach for the next round.  I’m not sure the odds are any more in my favor – we’re doubling the dice to 2, keeping only 1 number as “helpful” (I use the term selfishly) and keeping the term stagnant.

I can see you shaking your head now.  “Nope.”  Is all that comes to mind.

Yep.  Right there with you.

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